Ren Boz
- Assistant Professor, School of Information
- Member of the Graduate Faculty
Contact
- Richard P. Harvill Building, Rm. 409
- Tucson, AZ 85721
- rboz@arizona.edu
Degrees
- Ph.D. Computer Science and Engineering
- University of South Florida, Tampa, Florida, United States
- Locomotion in Virtual Reality for Room Scale Tracked Areas
- M.S. Game Technologies
- Middle East Technical University, Ankara, Turkey
- Introducing Rolling Axis into Motion Controlled Gameplay using Microsoft Kinect
- B.S. Mechanical Engineering
- Middle East Technical University, Ankara, Turkey
Work Experience
- University of Arizona, Tucson, Arizona (2017 - Ongoing)
Interests
No activities entered.
Courses
2024-25 Courses
-
Advanced Game Development
GAME 452 (Spring 2025) -
Advanced Game Development
INFO 552 (Spring 2025) -
Independent Study
INFO 699 (Spring 2025) -
Advanced Game Development
GAME 452 (Fall 2024)
2023-24 Courses
-
Advanced Game Development
GAME 452 (Spring 2024) -
Advanced Game Development
INFO 552 (Spring 2024)
2022-23 Courses
-
Advanced Game Development
GAME 452 (Spring 2023) -
Advanced Game Development
GAME 452 (Fall 2022)
2021-22 Courses
-
Advanced Game Development
GAME 452 (Spring 2022) -
Advanced Game Development
INFO 552 (Spring 2022) -
Capstone
INFO 698 (Spring 2022) -
Intro: Human Computer Interact
INFO 516 (Spring 2022) -
Intro: Human Computer Interact
ISTA 416 (Spring 2022) -
Capstone
INFO 698 (Fall 2021) -
Intro: Human Computer Interact
INFO 516 (Fall 2021) -
Intro: Human Computer Interact
ISTA 416 (Fall 2021)
2020-21 Courses
-
Capstone
INFO 698 (Spring 2021) -
Intro: Human Computer Interact
INFO 516 (Spring 2021) -
Intro: Human Computer Interact
ISTA 416 (Spring 2021) -
Intro: Human Computer Interact
INFO 516 (Fall 2020) -
Intro: Human Computer Interact
ISTA 416 (Fall 2020)
2019-20 Courses
-
Capstone
INFO 698 (Spring 2020) -
Intro: Human Computer Interact
INFO 516 (Spring 2020) -
Intro: Human Computer Interact
ISTA 416 (Spring 2020) -
Algorithms for Games
INFO 525 (Fall 2019) -
Algorithms for Games
ISTA 425 (Fall 2019) -
Intro: Human Computer Interact
INFO 516 (Fall 2019) -
Intro: Human Computer Interact
ISTA 416 (Fall 2019)
2018-19 Courses
-
Algorithms for Games
INFO 525 (Spring 2019) -
Algorithms for Games
ISTA 425 (Spring 2019) -
Algorithms for Games
INFO 525 (Fall 2018) -
Algorithms for Games
ISTA 425 (Fall 2018)
2017-18 Courses
-
Game Development
INFO 551 (Spring 2018) -
Game Development
ISTA 451 (Spring 2018) -
Game Development
INFO 551 (Fall 2017) -
Game Development
ISTA 451 (Fall 2017) -
Independent Study
ISTA 499 (Fall 2017)
Scholarly Contributions
Presentations
- Bozgeyikli, E. (2018, November). Locomotion in Virtual Reality. IT Summit, Teaching & Learning Presentations.
- Bozgeyikli, E. (2018, November). Tangiball: A Tangible Virtual Reality Ball Game. IT Summit.
- Bozgeyikli, E. (2019, September). Interaction in VR. Faculty Research Blitz.
- Bozgeyikli, E., Bozgeyikli, L., Shaikh, R., Mattioli, P., Corbett, K., & Alqasemi, R. (2018, May). The Portable VR4VR: A Virtual Reality System for Vocational Rehabilitation. The IEEE International Conference on Robotics and Automation (ICRA), Workshop on Robotics in Virtual Reality..
- Bozgeyikli, E. (2018, February). Interaction in VR. Faculty Research Blitz.
- Dubey, R., Alqasemi, R., Bozgeyikli, E., & Bozgeyikli, L. (2018, May). Robotics in Virtual Reality Workshop. IEEE International Conference on Robotics and Automation.
Poster Presentations
- Bozgeyikli, E. (2018, May). VRTouched: Towards Exploring Effects of Tactile Communication with Virtual Robots on User Experience in Virtual Reality. The IEEE International Conference on Robotics and Automation, Workshop on Active Touch for Perception and Interaction.