Ryan M Straight
- Assistant Professor
- Director, Virtual Reality Lab
- Member of the Graduate Faculty
Contact
- (520) 626-2422
- UA Sierra Vista Campus, Rm. B158
- Tucson, AZ 85721
- ryanstraight@arizona.edu
Degrees
- Ph.D. Instructional Technology
- Ohio University, Athens, Ohio, United States
- An Exploratory Study of Augmented Reality and Mobile Games Examining Ingress Player Motivation and Potential Educational Value
- M.Ed. Cultural Studies in Education
- Ohio University, Athens, Ohio, United States
- Religion and Public Education Post-9/11: A Review of the Literature
- BS.Ed Secondary English Education
- Ohio University, Athens, Ohio, United States
- N/A
Work Experience
- University of Arizona, South (2015 - Ongoing)
- University of Arizona, South (2014)
- University of Arizona, Tucson, Arizona (2012 - Ongoing)
- Ohio University, Athens, Ohio (2010 - 2012)
Awards
- Best in Track
- Online Learning Consorium, Spring 2019
Interests
Research
Posthuman inquiry, applied postphenomenology, extended reality, augmented reality, virtual reality, mixed reality, Web3, metaverse, educational technology, instructional technology, human-computer interaction, cybersecurity, cyber operations, digital identity.
Courses
2024-25 Courses
-
Cyber Ethics
CYBV 329 (Fall 2024) -
Cyber Law, Ethics, and Policy
CYBV 529 (Fall 2024)
2023-24 Courses
-
Cyber Ethics
CYBV 329 (Summer I 2024) -
Cyber Ethics
CYBV 329 (Spring 2024) -
Cyber Law, Ethics, and Policy
CYBV 529 (Fall 2023) -
Statistics in Information Age
APCV 302 (Fall 2023)
2022-23 Courses
-
Cyber Ethics
CYBV 329 (Spring 2023) -
Independent Study
APCV 399 (Spring 2023) -
Preceptorship
APCV 391 (Spring 2023) -
Special Tops in Social Science
HNRS 195H (Spring 2023) -
Statistics in Information Age
APCV 302 (Spring 2023) -
Cyber Ethics
CYBV 329 (Fall 2022) -
Introd Human-Computer Interact
APCV 401 (Fall 2022) -
Statistics in Information Age
APCV 302 (Fall 2022)
2021-22 Courses
-
Cyber Ethics
CYBV 329 (Spring 2022) -
Independent Study
APCV 399 (Spring 2022) -
Statistics in Information Age
APCV 302 (Spring 2022) -
Cyber Ethics
CYBV 329 (Fall 2021) -
Introd Human-Computer Interact
APCV 401 (Fall 2021) -
Statistics in Information Age
APCV 302 (Fall 2021)
2020-21 Courses
-
Independent Study
APCV 399 (Spring 2021) -
Special Tops in Social Science
HNRS 195H (Spring 2021) -
Statistics in Information Age
APCV 302 (Spring 2021) -
Introd Human-Computer Interact
APCV 401 (Fall 2020) -
Intrprting & Prsnting Dgitly
APCV 301 (Fall 2020) -
Statistics in Information Age
APCV 302 (Fall 2020)
2019-20 Courses
-
Intro to Game Dev
ETCV 406 (Spring 2020) -
Intro to Game Dev
INFV 406 (Spring 2020) -
Introduction to Game Design
ETCV 405 (Spring 2020) -
Introduction to Game Design
INFV 405 (Spring 2020) -
Special Tops in Social Science
HNRS 195H (Spring 2020) -
Statistics in Information Age
INFV 302 (Spring 2020) -
Introd Human-Computer Interact
ETCV 401 (Fall 2019) -
Introd Human-Computer Interact
INFV 401 (Fall 2019) -
Learning Tech in Digital Age
ETCV 411 (Fall 2019) -
Learning Tech in Digital Age
INFV 411 (Fall 2019) -
Preceptorship
ETCV 591 (Fall 2019) -
Statistics in Information Age
ETCV 302 (Fall 2019) -
Statistics in Information Age
INFV 302 (Fall 2019)
2018-19 Courses
-
Intro to Game Dev
ETCV 406 (Spring 2019) -
Intro to Game Dev
INFV 406 (Spring 2019) -
Intro to Serious Game Design
ETCV 405 (Spring 2019) -
Intro to Serious Game Design
INFV 405 (Spring 2019) -
Introd Human-Computer Interact
ETCV 401 (Spring 2019) -
Introd Human-Computer Interact
INFV 401 (Spring 2019) -
Preceptorship
ETCV 591 (Spring 2019) -
Special Tops in Social Science
HNRS 195H (Spring 2019) -
Statistics in Information Age
ETCV 302 (Spring 2019) -
Statistics in Information Age
INFV 302 (Spring 2019) -
Introd Human-Computer Interact
ETCV 401 (Fall 2018) -
Introd Human-Computer Interact
INFV 401 (Fall 2018) -
Learning Tech in Digital Age
ETCV 411 (Fall 2018) -
Learning Tech in Digital Age
INFV 411 (Fall 2018) -
Preceptorship
ETCV 591 (Fall 2018) -
Statistics in Information Age
ETCV 302 (Fall 2018) -
Statistics in Information Age
INFV 302 (Fall 2018)
2017-18 Courses
-
Intro to Serious Game Design
ETCV 405 (Spring 2018) -
Intro to Serious Game Design
INFV 405 (Spring 2018) -
Learning Tech in Digital Age
ETCV 411 (Spring 2018) -
Learning Tech in Digital Age
INFV 411 (Spring 2018) -
Mobile Tech for Learning
ETCV 538 (Spring 2018) -
Special Tops in Social Science
HNRS 195H (Spring 2018) -
Advanced Multimedia
ETCV 631 (Fall 2017) -
Design Online Lrn Enviro
ETCV 623 (Fall 2017) -
Introd Human-Computer Interact
ETCV 401 (Fall 2017) -
Introd Human-Computer Interact
INFV 401 (Fall 2017) -
Preceptorship
ETCV 391 (Fall 2017) -
Preceptorship
ETCV 591 (Fall 2017)
2016-17 Courses
-
Learning Thry Instr Dsgn
ETCV 510 (Summer I 2017) -
Design Online Lrn Enviro
ETCV 623 (Spring 2017) -
Integr Tech into Curriculum
ETCV 310 (Spring 2017) -
Intro to Serious Game Design
ETCV 405 (Spring 2017) -
Intro to Serious Game Design
INFV 405 (Spring 2017) -
Learning Tech in Digital Age
ETCV 411 (Spring 2017) -
Learning Tech in Digital Age
INFV 411 (Spring 2017) -
Introd Human-Computer Interact
ETCV 401 (Fall 2016) -
Introd Human-Computer Interact
INFV 401 (Fall 2016) -
Learning Tech in Digital Age
ETCV 411 (Fall 2016) -
Preceptorship
ETCV 391 (Fall 2016)
2015-16 Courses
-
Integr Tech into Curriculum
ETCV 310 (Spring 2016) -
Intro to Serious Game Design
ETCV 405 (Spring 2016) -
Intro to Serious Game Design
INFV 405 (Spring 2016) -
Learning Tech in Digital Age
ETCV 411 (Spring 2016) -
Principles/Practice of Dist Ed
ETCV 404 (Spring 2016)
Scholarly Contributions
Proceedings Publications
- Honomichl, R. J., Alharthi, D. N., & Straight, R. M. (2023). Bridging Complexity and Distance: Designing an Online MS Program in Cyber and Information Operations. In the International Conference of Education, Research and Innovation (ICERI).
- Straight, R. M. (2023). Doing Postphenomenology in Cybersecurity Education: A Methodological Invitation. In 2023 Proceedings of the ISCAP Conference, v9.
- Straight, R. M., & Yowika, W. (2023). From Parasocial to Posthuman: Virtual Pedagogical Agents, Parasocial Phenomena, and the Future of Immersive Learning. In Proceedings of EdMedia + Innovate Learning.
Presentations
- Straight, R. M. (2022). A Philosophy of Technology and Education in the Metaverse. Ed3 Unconference. Virtual: Ed3DAO.
- Straight, R. M. (2022). Web3 and Education: An Optimistic Primer on Online Learning’s Blockchain-based Future. OLC Accelerate. Virtual: Online Learning Consortium.
- Straight, R. M. (2022). Who Says You R Not a Coder? Building Data-Driven, Open Source, Static Course Content for Accessibility and Interactivity with R. OLC Accelerate. Orlando, FL: Online Learning Consortium.