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Joshua J Zimmerman

  • Assistant Professor of Practice, Public / Applied Humanities
Contact
  • (520) 621-1836
  • Richard P. Harvill Building, Rm. 337
  • Tucson, AZ 85721
  • joshzim@arizona.edu
  • Bio
  • Interests
  • Courses
  • Scholarly Contributions

Degrees

  • Ph.D. Rhetoric, Composition, and the Teaching of English
    • University of Arizona, Tucson, Arizona, United States
  • M.A. Rhetoric, Composition, and the Teaching of English
    • University of Arizona, Tucson, Arizona, United States
  • B.A. English - Writing and Linguistics
    • University of Nebraska - Omaha, Omaha, Nebraska, United States

Awards

  • Digital Humanities Summer Institute Scholarship
    • Digital Humanities Summer Institute, Summer 2023
  • University of Arizona College of Humanities Distinguished Undergraduate Advising/Mentoring Award
    • University of Arizona - College of Humanities, Spring 2023 (Award Nominee)

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Interests

Research

Games, Play, New Media, Community, Online Communication

Courses

2025-26 Courses

  • Applied Humanities Practice
    PAH 201 (Fall 2025)
  • Tabletop Games
    PAH 332 (Fall 2025)
  • The Video Game Industry
    PAH 330 (Fall 2025)

2024-25 Courses

  • Play: An Interactive Intro
    PAH 160D1 (Summer I 2025)
  • Video Games as Artifacts
    PAH 230 (Summer I 2025)
  • Applied Humanities Practice
    PAH 201 (Spring 2025)
  • Global Game Cultures & Histori
    PAH 231 (Spring 2025)
  • Video Game Studies
    PAH 331 (Spring 2025)
  • Play: An Interactive Intro
    PAH 160D1 (Fall 2024)
  • Tabletop Games
    PAH 332 (Fall 2024)
  • Video Games as Artifacts
    PAH 230 (Fall 2024)

2023-24 Courses

  • Game Sights, Sounds & Stories
    PAH 150A1 (Spring 2024)
  • Global Game Cultures & Histori
    PAH 231 (Spring 2024)
  • Video Game Studies
    PAH 331 (Spring 2024)
  • Independent Study
    PAH 699 (Fall 2023)
  • Play: An Interactive Intro
    PAH 160D1 (Fall 2023)
  • The Video Game Industry
    PAH 330 (Fall 2023)
  • Video Games as Artifacts
    PAH 230 (Fall 2023)

2022-23 Courses

  • Game Sights, Sounds & Stories
    PAH 150A1 (Spring 2023)
  • Global Video Game Cultures
    PAH 231 (Spring 2023)
  • Video Game Studies
    PAH 331 (Spring 2023)
  • Play: An Interactive Intro
    PAH 160D1 (Fall 2022)
  • The Video Game Industry
    PAH 330 (Fall 2022)
  • Video Games as Artifacts
    PAH 230 (Fall 2022)

2021-22 Courses

  • Play: An Interactive Intro
    PAH 160D1 (Summer I 2022)
  • Game Sights, Sounds & Stories
    PAH 150A1 (Spring 2022)
  • Global Video Game Cultures
    PAH 231 (Spring 2022)
  • Video Game Studies
    PAH 331 (Spring 2022)
  • Play: An Interactive Intro
    PAH 160D1 (Fall 2021)
  • The Video Game Industry
    PAH 330 (Fall 2021)
  • Video Games as Artifacts
    PAH 230 (Fall 2021)

2020-21 Courses

  • Game Sights, Sounds & Stories
    PAH 150A1 (Spring 2021)
  • Global Video Game Cultures
    PAH 231 (Spring 2021)
  • Great Ideas of the Info Age
    ISTA 100 (Spring 2021)
  • Play: An Interactive Intro
    PAH 160D1 (Spring 2021)
  • Video Game Studies
    PAH 331 (Spring 2021)
  • Game Sights, Sounds & Stories
    PAH 150A1 (Fall 2020)
  • Great Ideas of the Info Age
    ISTA 100 (Fall 2020)
  • Play: An Interactive Intro
    PAH 160D1 (Fall 2020)
  • The Video Game Industry
    PAH 330 (Fall 2020)
  • Video Games as Artifacts
    PAH 230 (Fall 2020)

2019-20 Courses

  • Great Ideas of the Info Age
    ISTA 100 (Summer I 2020)
  • The Video Game Industry
    PAH 330 (Summer I 2020)
  • Game Sights, Sounds & Stories
    PAH 150A1 (Spring 2020)
  • Great Ideas of the Info Age
    ISTA 100 (Spring 2020)
  • Play: An Interactive Intro
    PAH 160D1 (Spring 2020)
  • The Video Game Industry
    PAH 330 (Spring 2020)
  • Game Sights, Sounds & Stories
    PAH 150A1 (Fall 2019)
  • Great Ideas of the Info Age
    ISTA 100 (Fall 2019)
  • Play: An Interactive Intro
    PAH 160D1 (Fall 2019)
  • The Video Game Industry
    PAH 330 (Fall 2019)

2018-19 Courses

  • Great Ideas of the Info Age
    ISTA 100 (Summer I 2019)
  • Play: An Interactive Intro
    PAH 160D1 (Summer I 2019)
  • Game Sights, Sounds & Stories
    PAH 150A1 (Spring 2019)
  • Great Ideas of the Info Age
    ISTA 100 (Spring 2019)
  • Play: An Interactive Intro
    PAH 160D1 (Spring 2019)
  • Great Ideas of the Info Age
    ISTA 100 (Fall 2018)

2017-18 Courses

  • Great Ideas of the Info Age
    ISTA 100 (Summer I 2018)
  • Great Ideas of the Info Age
    ISTA 100 (Spring 2018)
  • Great Ideas of the Info Age
    ISTA 100 (Fall 2017)

2015-16 Courses

  • Technical Writing
    ENGL 308 (Spring 2016)

Related Links

UA Course Catalog

Scholarly Contributions

Chapters

  • Zimmerman, J. J. (2021). Public and Applied Humanities (PAH) 330 – The Video Game Industry: An Introduction to the Business of Making Money with Play. In Teaching The Game: A Collection of Syllabi for Game Design, Development, and Implementation.(pp 148 - 162). ETC Press.
  • Zimmerman, J. J. (2021). The World Through Another's Eyes. In Wildcat Perspectives(pp np). UA Pressbooks.
  • Zimmerman, J. J., & Johnson, A. (2019). Roll for Seduction: Sex as Forbidden Play in Critical Role and The Adventure Zone Fan Fiction. In .” Representing Kink: Fringe Sexuality and Textuality in Literature, Digital Narrative, and Popular Culture(pp 157 - 174). Lexington Books.
  • Zimmerman, J. J., Mcallister, K. S., & Ruggill, J. E. (2018). The Overhead Projector: Visuality and Materiality. In Routledge Companion to Media Technology and Obsolescence. New York: Routledge.

Profiles With Related Publications

  • Judd Ruggill
  • Kenneth S McAllister

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