Leonard D Brown
- Assistant Research Professor, Public Health
- Member of the Graduate Faculty
- (520) 000-0000
- Richard P. Harvill Building, Rm. 445A
- Tucson, AZ 85721
- ldbrown@arizona.edu
Biography
Leonard D. Brown is a multidisciplinary health and safety researcher with more than 15 years of academic and industry experience in human computer interaction and visualization. He has published over a dozen papers and presented more than 50 talks on these topics. During his academic career, Brown has also served as key personnel to procure and execute over $5 million in competitive research contracts and awards. He holds a Ph.D. in Computer Science and completed a curriculum in Entrepreneurship through the University of Arizona's McGuire Center for Entrepreneurship. He subsequently launched a startup company, Desert Saber, LLC, through Tech Launch Arizona, using intellectual properties developed in his dissertation. Brown previously worked as a software developer in the gaming industry, and he concurrently serves as an Adjunct Instructor for the University of Arizona’s School of Information.
At the Mel and Enid Zuckerman College of Public Health, Brown investigates technology-assisted training and evaluation to improve worker health and safety in the mining industry. Brown is an experienced interaction designer with expertise in requirements analysis, design, prototyping, and evaluation. He currently serves as Co-PI for the University’s Western Mining Safety and Health Training Resource Center, where he explores applications of active learning, gamification, and stealth assessment for training. Over the past ten years, he has led a team of researchers, software engineers, and digital media artists to develop computer-based “serious games” that address key issues including hazards recognition, situational awareness, and emergency response. More than 1,500 miners have been trained with these apps to date, and participating mine operators have reported post-intervention reductions in both lost-time injuries and accidents.
Degrees
- Ph.D. Computer Science
- University of Arizona, Tucson, Arizona
- Design, Evaluation, and Extension of Serious Games for Training in Mine Safety
Work Experience
- University of Arizona, Tucson, Arizona (2020 - Ongoing)
- University of Arizona, Tucson, Arizona (2016 - 2020)
- Desert Saber, L.L.C. (2016 - 2019)
- University of Arizona, Tucson, Arizona (2014 - 2015)
Interests
No activities entered.
Courses
2024-25 Courses
-
Game AI
GAME 426 (Spring 2025) -
Game AI
GAME 526 (Spring 2025) -
Intro. to Game Development
GAME 351 (Spring 2025) -
Intro: Human Computer Interact
INFO 516 (Spring 2025) -
Intro: Human Computer Interact
ISTA 416 (Spring 2025) -
Algorithms for Games
GAME 425 (Fall 2024) -
Algorithms for Games
INFO 525 (Fall 2024) -
Directed Research
INFO 492 (Fall 2024) -
Directed Research
INFO 692 (Fall 2024) -
Intro. to Game Development
GAME 351 (Fall 2024) -
Intro: Human Computer Interact
INFO 516 (Fall 2024) -
Intro: Human Computer Interact
ISTA 416 (Fall 2024)
2023-24 Courses
-
Capstone
INFO 698 (Summer I 2024) -
Intro. to Game Development
GAME 351 (Summer I 2024) -
Game AI
GAME 426 (Spring 2024) -
Game AI
GAME 526 (Spring 2024) -
Intro. to Game Development
GAME 351 (Spring 2024) -
Intro: Human Computer Interact
INFO 516 (Spring 2024) -
Intro: Human Computer Interact
ISTA 416 (Spring 2024) -
Preceptorship
ISTA 491 (Spring 2024) -
Algorithms for Games
INFO 525 (Fall 2023) -
Algorithms for Games
ISTA 425 (Fall 2023) -
Directed Research
INFO 692 (Fall 2023) -
Intro. to Game Development
GAME 351 (Fall 2023) -
Intro: Human Computer Interact
INFO 516 (Fall 2023) -
Intro: Human Computer Interact
ISTA 416 (Fall 2023) -
Preceptorship
ISTA 491 (Fall 2023)
2022-23 Courses
-
Intro. to Game Development
GAME 351 (Summer I 2023) -
Algorithms for Games
INFO 525 (Spring 2023) -
Algorithms for Games
ISTA 425 (Spring 2023) -
Intro. to Game Development
GAME 351 (Spring 2023) -
Intro: Human Computer Interact
INFO 516 (Spring 2023) -
Intro: Human Computer Interact
ISTA 416 (Spring 2023) -
Preceptorship
ISTA 491 (Spring 2023) -
Algorithms for Games
ISTA 425 (Fall 2022) -
Directed Research
INFO 492 (Fall 2022) -
Intro. to Game Development
GAME 351 (Fall 2022) -
Intro: Human Computer Interact
INFO 516 (Fall 2022) -
Intro: Human Computer Interact
ISTA 416 (Fall 2022)
2021-22 Courses
-
Intro. to Game Development
GAME 351 (Summer I 2022) -
Algorithms for Games
INFO 525 (Spring 2022) -
Algorithms for Games
ISTA 425 (Spring 2022) -
Directed Research
INFO 492 (Spring 2022) -
Intro: Human Computer Interact
INFO 516 (Spring 2022) -
Intro: Human Computer Interact
ISTA 416 (Spring 2022) -
Algorithms for Games
INFO 525 (Fall 2021) -
Algorithms for Games
ISTA 425 (Fall 2021) -
Intro: Human Computer Interact
INFO 516 (Fall 2021) -
Intro: Human Computer Interact
ISTA 416 (Fall 2021)
2020-21 Courses
-
Intro: Human Computer Interact
INFO 516 (Spring 2021) -
Intro: Human Computer Interact
ISTA 416 (Spring 2021) -
Intro: Human Computer Interact
INFO 516 (Fall 2020) -
Intro: Human Computer Interact
ISTA 416 (Fall 2020)
2019-20 Courses
-
Graduate Seminar
INFO 696E (Fall 2019)
Scholarly Contributions
Proceedings Publications
- Wilson, L. P., Brown, L. D., Reed, R. J., & Burgess, J. L. (2020, June). Gamification of Hazard Recognition in Mining with a Tabletop Card Game. In Advances in Human Factors in Simulation and Modeling, 1296.
Presentations
- Brown, L. D., Wilson, L. P., & Smith, G. (2020, October). An Outcomes-Focused Mentorship and Evaluation Program for the Health and Safety Trainer. Training Resources Applied to Mining Annual Workshop (TRAM). Beaver, WV: National Mining Academy, MSHA.